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Lithium

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Devlog

  • Decided to go back to unity
    February 24, 2026 by Pi3RcE
    due to skill issue and some advice, i have decided to finish the game in unity... Continue reading
  • changed game engine
    February 21, 2026 by Pi3RcE
    i am done with unity, i don't want to use it anymore so i stopped using it. lithium will be remade in Stride, i tried a few game engines and frameworks, i liked stride. i tried raylib (really damn goo... Continue reading
  • made some textures
    February 10, 2026 by Pi3RcE
    i started working on the door texture with one out of 10 of the doors done. (each zone/area/level will have its own door texture.) ive spent a lot of time thinking how to draw a specific area in the g... Continue reading
  • Finished interaction mechanic and made some minor level design
    February 09, 2026 by Pi3RcE
    planned out the first level but it will need some more work... Continue reading
  • 75% done on the inspection mechanic
    February 08, 2026 by Pi3RcE
    almost done, i finished all of the scripting. whats left is adding some effect. (font, clarity, etc)... Continue reading
  • Made half the item inspection mechanic
    February 06, 2026 by Pi3RcE
    yeah it pretty much working, just need an animation and a font... Continue reading
  • made itch.io page
    February 05, 2026 by Pi3RcE
    first devlog Lithium is pretty much done with the programming part, id say the game is 40% done... Continue reading
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